Provides an interface to handle inputs. This is specific to lutro and doesn't exist in LÖVE.
This module is deprecated. Please use love.joystick instead.
Returns whether a joypad button is pressed.
pressed = love.input.joypad(port, button)
Where port starts at 1, and button is a string with one of these values:
{RETRO_DEVICE_ID_JOYPAD_B, "b"},
{RETRO_DEVICE_ID_JOYPAD_Y, "y"},
{RETRO_DEVICE_ID_JOYPAD_SELECT, "select"},
{RETRO_DEVICE_ID_JOYPAD_START, "start"},
{RETRO_DEVICE_ID_JOYPAD_UP, "up"},
{RETRO_DEVICE_ID_JOYPAD_DOWN, "down"},
{RETRO_DEVICE_ID_JOYPAD_LEFT, "left"},
{RETRO_DEVICE_ID_JOYPAD_RIGHT, "right"},
{RETRO_DEVICE_ID_JOYPAD_A, "a"},
{RETRO_DEVICE_ID_JOYPAD_X, "x"},
{RETRO_DEVICE_ID_JOYPAD_L, "l1"},
{RETRO_DEVICE_ID_JOYPAD_R, "r1"},
{RETRO_DEVICE_ID_JOYPAD_L2, "l2"},
{RETRO_DEVICE_ID_JOYPAD_R2, "r2"},
{RETRO_DEVICE_ID_JOYPAD_L3, "l3"},
{RETRO_DEVICE_ID_JOYPAD_R3, "r3"},